We used to pick up the phone
We used to pick up the phone
Journalists focus more on catastrophes than progress. They’re hard wired to follow tragedy than highlight the good.
Bad news and sensationalism sell eyeballs.
Good news is ephemeral, quickly consumed and forgotten.
When an avalanche of information aligns with a consumption-based based society, society becomes a blur.
Knocked unconscious, we assemble identities that exceed the brain’s three…
There’s optical information everywhere — on cereal boxes, to ads atop taxicabs, to the best quiche recipe on Pinterest.
We are bombarded by the same signals we signal back, purchasing the Nike sneaker as posted on Instagram yesterday.
Communicating through images negotiates a plausible reality. We consume and project, show and inspire others — assume everything can be experienced, to a degree.
You know it when you see it. Bullshit rings like a magic lantern, giving artificiality a spotlight.
More people are susceptible to believing bullshit than ever. Politics is mostly bullshit, as is mass marketing. The irrational tries to take all the mystery out of life.
When storytelling becomes manipulation, people lose their heads. Evil spreads like a fungus, as do the false narratives of a…
Things don’t need all the explanations we try to give them. The urge to seek definition has as much to do with our obsession with absolutes as our inability to trust ambiguity.
As soon as we identify the type of bird, we cease thinking about it so. We google up all the information we can get to further corroborate the knowledge of its existence.
Things exist independent of human activity. Our…
René Magritte’s ‘’Le Blanc Seing’ (1965) © National Gallery of Art, Washington
Do video games belong in the museum?
I remember checking out the old Tetris and Pong video games at a MoMA exhibit in 2013. They certainly seemed to fit as artistic artifacts.
The world’s leading museum of art and design in London, V & A, is making its new exhibit Videogames: Design/Play/Disrupt even more…
Everything to everyone is like nothing to nobody.
Imagine owning all the music in the world — such profundity reveals nothing about your interests or your identity. Unless of course, you’re passing on knowledge about the items in the arsenal.
The internet too is the greatest copy-paste machine of all-time. But what does all the information mean without chopping it into genres and niches?
We photograph everything and observe nothing. We consume the Instagram feed, and then feel inadequate for doing so.
Human behavior is predictable, robotic. Acknowledging peak screen further cements a broken will — even the most mindful urge won’t let us put our devices down.
We’ve officially extended digital into our cells, with the reality forthcoming. From the iWatch to iSkin, the future…
The clock calls for synchronization.
Where would the modern economy be without the factory mindset?
It used to be that in the mid-1800s the only way to hear a song was to see it played live.
One music file or MP3 today can be streamed thousands of times a day on the same server with a click from anywhere on the globe. Digital inventory is infinite.
Time, once scarce like music, eschewed…
The design of the classroom is a technology, and you can interpret that in a lot of different ways. Architects can make that look more, and less, typical. But the point is the instruction, the interaction in the classroom, not that it looks more like a circle or more like a square or whatever else.